You have the resident genius Alders, who hasn’t felt quite whole since losing his right arm in an accident. The narrative has an almost sci-fi B-movie quality to it, complete with a cast of likable misfits that look the part. It’s a pretty meaty story that’s told through various cutscenes spread throughout the game. This kicks off a desperate survival mission marked by dimension traveling and dinosaur exterminating as you and your allies attempt to solve the mystery behind the vortexes that send Cretaceous creatures chomping down on humanity. Unfortunately for you and your crewmates, your plane crash lands on the island of Bikitoa, trapping you into a never-ending wargame held by a rogue AI named Leviathan. The game has you playing the role of an ace Exofighter pilot - your nickname is literally Ace - for a squad known as the Hammerheads. I mean, what narrative could possibly explain a scenario where you have futuristic robot exosuits fighting swarms of ancient dinosaurs that rain down from the sky? When I saw the first trailer for Exoprimal last year, one of the first things that popped up in my head was good luck coming up with a story for that. Exoprimal has you facing a full-blown dino crisis It’s just unfortunate that the early experience feels so mediocre because a lot of players will likely quit Exoprimal before they even get to the good stuff. This in turn made me realize that the game saves its best content for last, which then kicks up Exoprimal to a different level. After all, it was my “professional” insistence that I finish the game first before I judge it that made me play it all the way through. In fact, my experience with Exoprimal actually made me glad that I review games professionally as a journalist. But like dinosaur fossils hidden deep underground, they’re buried by layers of progress gating that has you stewing in the same bland broth for quite a long time until its richer flavors truly come out. The game has some legitimately crazy-good things about it. It’s one of the more surprising and, honestly, frustrating aspects of Exoprimal. My, how things change in just 10 or so hours. Then there are the insanely fun, late-game romps capped by 10-player battles against over-the-top hordes and insane bosses that kept me muttering “OK, one more game,” till 3 a.m. There’s the repetitive, underwhelming experience it serves up at the beginning that almost made me quit playing. Like a Charles Dickens novel, Exoprimal is a tale of two games.
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